A concept artist who expanded into UI and UX design. 10+ years experience and 5 shipped titles. Experience taking UI from wireframes and flows to UE5 implementation. Thrives on exploring a wide gamut of visual style and capturing a signature look for each project.
Hired as a contractor on The Blackout Club and permanently a year later. Responsible for all 2D art and UI art and design.
Joined as a UI contractor for UI, icon creation, and graphic design tasks. Also created marketing assets for both publisher and in-house social team.
Joined the environment team designing 2D building concepts and lopoly 3D blockouts. Also created vector and raster icon sets, including the 2D Strategic View mode.